Difference between pages "JCM312/Bazinian Realism (Discussion)" and "BUI301F2022/Narrative Structure"

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(added Bazinian exercise)
 
 
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=="The Evolution of Film Language"==
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==Classical Hollywood cinema==
#'''Groups 5 & 3:''' Bazin sees two broad and opposing trends in the cinema between 1920 and 1940: "those directors who believed in the image and those who believed in reality." What does Bazin mean by faith in reality? To which early, 1890s filmmakers might we trace this tendency?
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<gallery mode="packed" heights=600px>
#'''Group 1:''' Bazin sees two broad and opposing trends in the cinema between 1920 and 1940: "those directors who believed in the image and those who believed in reality." Bazin says the "faith in image" directors can be "traced back to two factors." What are they? How does a Russian film movement exemplify ''one'' of these factors?
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File:Narrative Structure - Classical Film.jpeg|alt=Diagram of classical narrative structure.|''Television'' Figure 3.6 The rise and fall of the narrative action in classical film.
#'''Group 2:''' Bazin contends that "analytic" or "dramatic" editing (i.e., "shooting script") was "strongly challenged by the technique of composition in depth used by Orson Welles and William Wyler." What is composition in depth? What are some examples from Welles's, Wyler's and/or Renoir's work? How does composition in depth "demand a more active mental attitude" and "bring ambiguity back into the structure of the image"?
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</gallery>
#*You can find more examples here: [http://www.tcf.ua.edu/Classes/Jbutler/T340/Bazin02.php tcf.ua.edu/Classes/Jbutler/T340/Bazin02.php]
 
#*[[File:BestYears01.jpg]]
 
#'''Group 3:''' Bazin claims Renoir is "the only director who consistently, attempted in his films up to ''La Règle du Jeu'' (''Rules of the Game'') to rise above facile editing effects and seize the secret of a cinematic style which was capable of expressing everything without fragmenting the world, of revealing the hidden meaning of human beings and their environment without destroying their natural unity" (48). Do you agree that Renoir's style does not "fragment the world"? Why or why not?
 
#*Note the camera movement in the "Dance Macabre" segment of ''Rules of the Game'': http://www.tcf.ua.edu/EO/DV/RulesOfTheGame_Masquerade.php
 
#**http://www.tcf.ua.edu/Classes/Jbutler/T340/RulesOfTheGame/Rules_13.jpg
 
  
=="The Era of the Popular Front."==
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Does ''Always Be My Maybe'' fit the classical implementation of:
#'''All Groups:''' Bazin maintains that the camera movement when Batala is murdered at the end of ''The Crime of M. Lange'' ([http://www.tcf.ua.edu/Classes/Jbutler/T340/CrimeOfMLange.htm see images online]) "is the pure spatial expression of the entire mise-en-scene". What do you think Bazin means by this? How is he using the term "mise-en-scene" (is it the same as in ''Television''?)?
 
#*Hint: remember the original scenario for the film was titled, ''On the Courtyard''.
 
#**See also, [http://www.tcf.ua.edu/EO/DV/GrandIllusion_Marseillaise.php the ''Grand Illusion'' shot of POWs singing "La Marseillaise"].
 
#'''All Groups:''' What error does Bazin make in describing the shot he diagrams?
 
  
[[File:Bazin CrimeDiagram.jpg]]
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#Single protagonist
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#Exposition
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#Motivation
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#Narrative enigma
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#Cause-effect chain
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#*''Story time'' versus ''screen time''--in terms of duration and order
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#Climax
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#Resolution
  
{{Gallery
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==The television series==
|title=''Grand Illusion'': "La Marseillaise" ([http://www.tcf.ua.edu/EO/DV/GrandIllusion_Marseillaise.php view clip])
 
|height=300
 
|width=400
 
|lines=1
 
|align=center
 
|File:GrandIllusion 00 40 00.jpg|alt1=Grand Illusion, first frame.|First frame of shot.
 
|File:GrandIllusion 00 41 00.jpg|alt2=Grand Illusion, last frame.|Last frame.
 
}}
 
  
==Bazinian exercise==
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<gallery mode="packed" heights=600px>
Each group will visualize ''two versions'' of a simple narrative scene:
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File:Fig03-12 TV Series Narrative Structure - rendered.jpg|alt=Diagram of series-TV narrative structure.|''Television'' Figure 3.12 Linear-TV series' narrative structure must accommodate commercial interruptions and allow for a repeatable narrative problematic.
#List six shots from a simple narrative scene, as it might be done using classical editing (Bazin's "analytic" editing). Use conventions like establishing shots and shot-counter shot. Specify the framing of each shot (close-up, long shot, etc.) and draw an overhead diagram as we did for our scene breakdowns.
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</gallery>
#Rework the same scene as Renoir might have done it, using composition in depth and lateral camera movement. How many shots would you use to replicate Renoir's style?
 
  
The narrative:
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Break down the "The Vartabedian Conundrum" episode from ''The Big Bang Theory'' (December 8, 2008). Number each scene and provide a ''brief'' description of it.
*Two students are working together, editing a video in a computer lab that has a "no food" policy. One of them has smuggled a cookie into the lab. He/she breaks it in half and shares it with the other student. They then snicker at the lab attendant, who doesn't realize that food has been brought into the lab. [What happens next is up to you.]
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*How many scenes does it have?
  
==Bibliography==
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Does the episode contain the conventional elements of a TV series? What are the key differences between its narrative structure and that of a classical film?
*Bazin, André. "The Evolution of Film Language." In ''The New Wave'', pp. 24-51. Edited and translated by Peter Graham. Garden City, NY: Doubleday, 1968.
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#Multiple protagonists
*Bazin, André. "The Era of the Popular Front." In ''Jean Renoir'', pp. 36-52. Edited and with an introduction by Francois Truffaut. Translated by W. W. Halsey II and William H. Simon. NY: Simon & Schuster, 1973.
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#Exposition
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#Motivation
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#Narrative problematic
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#Cause-effect chain
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#Climax
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#Resolution?
  
[[Category:TCF340 Discussion]]
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[[Category:BUI301F2022]]
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[[Category:BUI301F2022 Discussion]]

Revision as of 19:40, 24 August 2022

Classical Hollywood cinema

Does Always Be My Maybe fit the classical implementation of:

  1. Single protagonist
  2. Exposition
  3. Motivation
  4. Narrative enigma
  5. Cause-effect chain
    • Story time versus screen time--in terms of duration and order
  6. Climax
  7. Resolution

The television series

Break down the "The Vartabedian Conundrum" episode from The Big Bang Theory (December 8, 2008). Number each scene and provide a brief description of it.

  • How many scenes does it have?

Does the episode contain the conventional elements of a TV series? What are the key differences between its narrative structure and that of a classical film?

  1. Multiple protagonists
  2. Exposition
  3. Motivation
  4. Narrative problematic
  5. Cause-effect chain
  6. Climax
  7. Resolution?